Table of Contents: Chapter 1 Dive in A Quick Dip: Breaking the Surface Chapter 2 Classes and Objects: A Trip to Objectville Chapter 3 Primitives and References: Know Your Variables Chapter 4 Methods Use Instance Variables: How Objects Behave Chapter 5 Writing a Program: Extra-Strength Methods Chapter 6 Get to Know the Java API: Using the Java Library Chapter 7 Inheritance and Polymo…