Terdapat bibliografi dan indeks. CONTENTS: Chapter 1: Mathematical Modeling, Numerical Methods and Problem Solving Chapter 2: MATLAB Fundamentals Chapter 3: Programming with MATLAB Chapter 4: Roundoff and Truncation Errors Chapter 5: Roots: Bracketing Methods Chapter 6: Roots: Open Methods Chapter 7: Optimization Chapter 8: Linear Algebraic Equations and Matrices Chapter 9: Gauss Elimi…
Anak judul a computer-based approach. Terdapat indeks. CONTENTS: Preface 1. Signals and Signal Processing 2. Discrete-Time Signals and Systems in the Time-Domain 3. Discrete-Time Signals in the Transform-Domain 4. Discrete-Time Systems 5. Finite-Length Discrete Transforms 6. z-Transform 7. LTI Discrete-Time Systems in the Transform Domain 8. Digital Filter Structures 9. IIR Digital Filter Desi…
Terdapat bibliografi dan indeks. CONTENTS: 1. Introduction 2. Discrete-Time Systems and the z-Transform 3. Sampling and Reconstruction 4. Open-Loop Discrete-Time Systems 5. Closed-Loop Systems 6. System Time-Response Characteristics 7. Stability Analysis Techniques 8. Digital Controller Design 9. Pole-Assignment Design and State Estimation 10. Linear Quadratic Optimal Control 11. Sampled-Data …
Terdapat bibliografi dan indeks.
1. A C++ Primer.
1.1 Basic C++ Programming Elements.
1.2 Expressions.
1.3 Control Flow.
1.4 Functions.
1.5 Classes.
1.6 C++ Program and File Organization.
1.7 Writing a C++ Program.
1.8 Exercises.
2. Object-Oriented Design.
2.1 Goals, Principles, and Patterns.
2.2 Inheritance and Polymorphism.
2.3…
Anak Judul: best practices for secure java web application development. Terdapat bibliografi dan indeks. CONTENTS: 1. Web Application Security Basics < >What Is Untrusted Data? < >HTTP Security Considerations < >< >HTTPS < >< >HTTP/S GET Request < >< >HTTP/S POST Request < >< >HTTP/S Response < ><&…
Termasuk bibliografi dan indeks. Chapter 1 Getting Started: The Game Over Program Chapter 2 Types, Variables, and Simple I/O: The Useless Trivia Program Chapter 3 Branching, while Loops, and Program Planning: The Guess My Number Game Chapter 4 for Loops, Strings, and Tuples: The Word Jumble Game Chapter 5 Lists and Dictionaries: The Hangman Game Chapter 6 Functions Chapter 7 Files and Exceptio…